A daily archive of our latest news, projects and everything that inspires us and reflects in our work at AA&NN Ltd.
Showing posts with label Google. Show all posts
Showing posts with label Google. Show all posts
Sebastian Thrun on Project Glass
Thursday, April 26, 2012
Sebastian Thrun has been interviewed by Charlie Rose. Among other things they have spoken about the Google Project Glass and Udacity a step ahead to the democratization of higher education. Watch the full interview here.
Google Maps for NES
Saturday, March 31, 2012
Google has added a 8-bit Dragon Quest-like map layer to Google Maps. I realize it is an April Fools' Day joke as soon as I watch the presentation video in which Google developers show a NES cartridge that, once connected to the Internet, it loads a retro Google Maps. Glorious NES days...we all wish to go back in time.
Here a view of my town Oñati though the sky and a pic of Google Street View that has also turned into 8-bits


Google Developers SXSW LEGO Rumble
Thursday, March 22, 2012
I would like to play with LEGO Mindstorms. It's great to see that Google is doing such nice things with Android.
Where were you when Google was born?
Saturday, September 27, 1997
On september 27, 1997 Google is born. Well... I am writing this on september 27, 2011 in Google's 13th birthday. I realized about it via Gizmodo. But as we like to look backward so much I just thought it was a good excuse to went to the old photo albums of school days and scan the 1997-1998 one. Here my class of 1997.
We had such a good time this year. We were 13 by the time and we were in DBH2 (2nd grade of Compulsory Secondary Education). I remenber I was still playing football those days. I think it was the first year we started playing as a team in Aloña Mendi. I played as defense, training session were so fun, we were all friends, some playing so seriously and others with so many crazy ideas. Our coach got fed up with us.
My brother Aaron was 11 years old. Here his last year of Primary Education class. (He is missing, maybe he went to the Doctor or something)
In the first Nintendo Accion September issue #58 we had, there was a preview of Lylat Wars, the highly anticipated prequel of the Super Nintendo's Star Fox. Aside for the game itself, that was supposed to be mesmerizing, everyone was speaking about a peripheral that will come with it: The Rumble Pack. It was a device to be attached in the bottom of the 64's controller, meant to change the way you played, making the action of the screen rumble in your hands! The choice was done. That was the game we wanted.
So there we where in september 1997, in another school year, with no much worries than earning some money and have good marks so we could enjoy the Nintendo 64 on Christmas. Happy old school days!
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